Whenever I modify the prompts for widgets like GPT and click "Play," a JSON error always occurs

What are you trying to achieve?

I am trying to run prompts for widgets like GPT without encountering JSON errors after modifying the prompts. I want a seamless workflow where I can edit a prompt and click ‘Play’ without needing to save, navigate back to the home screen, and re-enter the scenario to avoid errors

Steps taken so far

After modifying the prompts, I save them, navigate back to the home screen, and re-enter the scenario to click ‘Play.’ This workaround prevents the JSON error, but it is inconvenient and time-consuming. I am looking for a way to eliminate the need for this additional step